DUMP Episode 2: Dump Harder

DUMP Episode 2: Dump Harder is a collaborative mapset for Doom II for ZDoom. Released in May of 2016, it is the second mapset in the Doom Upstart Mapping Project series, and was created out of the desire for TerminusEst13 and several other mappers to improve their mapping skills. Unlike the first iteration, DUMP Episode 1: Fuck Time Limits, DUMP 2 was opened to all willing participants, both experienced mappers and newcomers, resulting in a total of 67 maps (with an additional bonus map for Marathon also bundled in). The maps are connected through a hub map, and depending on the skill level, a different amount of maps will require to be completed in order to unlock the final map, ranging from a handful on the lowest skill, to all of them on Nightmare.

A third entry in the series, DUMP Episode 3: BFG Edition would be released in October of the same year.

Levels
All maps listed as they appear in MAPINFO:
 * by Agaures
 * by ThreeChainLinks
 * by Vbob
 * by bioshockfan90
 * by Simple.exe
 * by Haze Bandicoot
 * by Ijon Tichy
 * by TheMightyHeracross
 * by Kinsie
 * MAP10 by Devianteist
 * by Dr. Stein
 * by Project_ILE
 * by TerminusEst13
 * by The Gay Agenda
 * by Eidolon
 * by Aidan Geisler (Luigi2600)
 * by UndeadRyker
 * by Jukem
 * by Dukka
 * by Rifle Marine
 * by Wivicer
 * by Anonymous
 * by Sgt. Shivers
 * by comet1338
 * by Nanka Kurashiki (倉敷楠花)
 * by Cpn. Chookum!
 * by Thanuris
 * by Shadow Hog
 * by Hellser
 * by Guardsoul
 * by abbuw
 * by Eevee
 * by Derprandal
 * by Cactus Hege
 * by SoundofDoomDoors
 * by Anonymous
 * by Kribbulous
 * by Untitled
 * by Anonymous
 * by Dancso
 * by Action Max
 * by Worm318
 * by Pinchy
 * by Espeon
 * by N30N1UM
 * by universalquantifier
 * by Kraja
 * by Gardevoir & Guardsoul
 * by Deviluke Roy
 * by Lord Mordecai
 * by LaggyBlazko
 * by Minesae Hiromu
 * by KeksDose
 * by ShadowLink223
 * by AtroNx
 * by Henix_Aurorus
 * by Mor'ladim
 * by Infirnex
 * by Yholl
 * by Caprice_CS
 * by The Purple Marine
 * by asciiDoughnut
 * by Cpn. Chookum!
 * by Cpn. Chookum!
 * by abelard_tullus
 * by soosiya_san
 * by Sgt. Shivers
 * MAP77: Fuck Everything, Bring Explosions by Marrub (Marathon map)

Soundtrack

 * MAP01: "The Cyber Tube" from the version of , composed by
 * MAP02: "Atmosphere 4" from , composed by Steven Baker
 * MAP03:
 * MAP04: "Rescue Mission" from the SNES version of , sequenced to MIDI as "Prisoner Mission 2.0" by Reece Reilly
 * MAP05: "Let's Go" by
 * MAP06: by
 * MAP07: "Massacre Machine" by Lippeth (from the Plutonia MIDI Pack)
 * MAP08: "Marek" from Heretic, composed by Kevin Schilder
 * MAP09: from the "Real Tournament: Clan Wars" mod for 
 * MAP10:
 * MAP11:
 * MAP12: "BotMCA #10" from Unreal Tournament, composed by
 * MAP13: "Beach Bunny" from , composed by
 * MAP14: "Mystic" by Simon Judd (sirjuddington)
 * MAP15: "Great Sea Power" from , composed by Toshiharu Yamanishi
 * MAP16: MIDI sequence of "Black Holesun" by
 * MAP17: MIDI sequence of "99 Ways to Die" by
 * MAP18: "Typ" (looser.xm) from U.R.B.A.N The Cyborg Project, composed by Samuel Persson (BLazER)
 * MAP19:
 * MAP20: "Horizon" by Tom Mustaine
 * MAP21:
 * MAP22: ?
 * MAP23: Music track from of STRAIN, composed by Jon Landis
 * MAP24: "Stone Halls" by John Weekley (PRIMEVAL)
 * MAP25:
 * MAP26: "Goin' Down the Fast Way" by Lee Jackson, originally from Rise of the Triad
 * MAP27: "Reincarnated Soul, Part 2" from , composed by
 * MAP28: "Transparent Obstacles" from , composed by
 * MAP29: "Suspense" by Robert Prince, originally from Doom
 * MAP30: "Zen Dynamics" by Xaser
 * MAP31: and
 * MAP32:
 * MAP33: "Laboratory" from Jazz Jackrabbit 2, composed by Alexander Brandon
 * MAP34: "Metal Works" from the SNES version of 
 * MAP35: "Devil Dance" from , composed by Hidehito Aoki
 * MAP36:
 * MAP37: Original track by Kribbulous
 * MAP38:
 * MAP39: "Port Town" from 
 * MAP40: "Alanya Spring" by Zalza and Floppi
 * MAP41: "Plutocrat" by Brendan Bradley (Bucket), from the Plutonia MIDI Pack
 * MAP42: "Deep Into the Code" by Robert Prince, originally from Doom
 * MAP43: "Infuriation" by James Paddock (Jimmy)
 * MAP44: "Undersea Palace" from , composed by
 * MAP45:
 * MAP46: (cavofaby.mod)
 * MAP47:
 * MAP48: and
 * MAP49: "Castle Theme" from , composed by
 * MAP50: "Shape Memory Alloys" from , sequenced to MIDI by Manuel David Celis Fernandez
 * MAP51: "Medieval Jam" from Jazz Jackrabbit 2, composed by Alexander Brandon
 * MAP52:
 * MAP53: "Bloodlines Bequethed" from , sequenced to MIDI by Jayster
 * MAP54: "Haunting Religous" from , composed by Alexander Brandon
 * MAP55:
 * MAP56:
 * MAP57: "Dr Wily 1" from 
 * MAP58:
 * MAP59: and
 * MAP60: "Lower Norfair" from , composed by
 * MAP61: "Crazy Woods" from the Super Famicon game Ghost Sweeper Mikami: Joreishi wa Nice Bod
 * MAP62: "We've Gotta Do It" from , composed by Masanao Akahori
 * MAP63: "Underground City" from , composed by Suddi Raval
 * MAP64: "Desert" from , composed by Yoshinobu Hiraiwa
 * MAP65: "Cellar" from , composed by
 * SECRET1:
 * MAPFINAL: "Sign of Evil" from the SNES version of Doom and "Hellero" from Rise of the Triad, both originally composed by Robert Prince
 * Title screen: "Title" from ''